
#include "stdafx.h"
#ifdef _SKEYMINI
#include "resource.h"
#include "VirtualSimple1.h"
#include "TimerUser.h"

CVirtualSimple1::CVirtualSimple1() :m_timer(nullptr)
{
}

CVirtualSimple1::~CVirtualSimple1()
{
}

BOOL CVirtualSimple1::Create(CSKEYBid* pParentWnd)
{
	m_Owner = pParentWnd; return OnInitDialog();
}

IMPLEMENT_VDLG_TIMER_EVENT(CVirtualSimple1)
{
	EVENT_CHECK_TIMER(m_timer, TimerPadSimple1 + 1);
	DoTimer();
}

#endif
